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- on enterFrame
- global gMaxBoutons, gSurvolAct, gSurvolPrec, gBarChron, gSujet0, gMessDef1, gBoutons, gChapAct, gEtudAct, gEtudPrec, gMessSty1, g1erSprChr, g1erSprNav, g1erSprLoc, gListBtDec, gSprSel, gLocLabel
- curseur(6)
- set gListBtDec to []
- set gLocLabel to "DE:RN afr"
- set g1erSprLoc to 22
- setAt(gListBtDec, g1erSprLoc, "VIC")
- setAt(gListBtDec, g1erSprLoc + 1, "ARO")
- setAt(gListBtDec, g1erSprLoc + 2, "HHA")
- setAt(gListBtDec, g1erSprLoc + 3, "KEN")
- setAt(gListBtDec, g1erSprLoc + 4, "PAF")
- setAt(gListBtDec, g1erSprLoc + 5, "AEG")
- setAt(gListBtDec, g1erSprLoc + 6, "AAF")
- setAt(gListBtDec, g1erSprLoc + 7, "MASKAFR")
- set gEtudAct to "afr"
- repeat with i = g1erSprNav + 1 to gMaxBoutons
- if (i <> (g1erSprNav + 5)) and (i <> (g1erSprNav + 6)) then
- set the visible of sprite i to 0
- end if
- end repeat
- end
-